Sunday, December 5, 2010

HelloBlogspot!

Tracking my progress for OpenGL prototyping.

Started coding on 12/3

Have basecode up and running, however I am going to use SDL to do window and keyboard management to
  1. See if i can
  2. I already have some good custom SDL helper classes I wrote
  3. Keep window management multiplatform & easy
No idea if this will cause complications or not.

I'm just now about to rip out the test glutWireCube() calls and put in my own custom helper

No comments:

Post a Comment